Proof of concept
Space Jam » Devlog
Hey it runs! This post is a proof of concept to make sure I’ve got the Godot export to HTML5 process figured out. Yeah I know it looks horrible. Later it might look better or it might not. The goal here is learning Godot. Ask questions if you’re curious about anything. So far I’ve got 3 CPUParticles2D nodes for the starfield (which isn’t filling the screen the properly, I know) and a KinematicBody2D with custom drawing code for the ship.
Click on the game and use the arrow keys to fly around.
Files
spacejam.zip Play in browser
Sep 03, 2021
Space Jam
Vertical Shooter
Status | Prototype |
Author | intrepidhero |
Tags | Godot, On-Rails Shooter, Space |
More posts
- Mobile stuffsSep 04, 2021
- Public varsSep 04, 2021
- Custom drawingSep 03, 2021
- Bullets, Baddies, and BoomsSep 03, 2021
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